Currently, the project on GitHub is limited to the source code with an accompanying README file providing a brief overview of the StoryTechnologies project. I will add, over the next three to four weeks, additional documentation with detailed installation and setup instructions, a more in-depth explanation of the project’s purpose, API documentation, and finally a road map indicating the project’s intended direction and accompanying milestones.
Another, admittedly vaguer — but still deeply genuine — reason for open sourcing the project is one of wanting to give something back.
There are several reasons for open sourcing the story engine. Obviously, there is the immediate hope of perhaps fostering a (small but engaged) community around the project and reaping, among others, the benefits of Linus’s Law: “Given enough eyeballs, all bugs are shallow”.
Another, admittedly vaguer — but still deeply genuine — reason for open sourcing the project is one of wanting to give something back. I have been using open source software almost without exception since at least 1998. All of the software that I use in the context of the StoryTechnologies project is open source, including (but not limited to) Python, Blender, Blend4Web, FFmpeg, and so forth.
So, there you have it… if you have any questions with regards to the story engine on GitHub, don’t hesitate to contact me. Better yet, open a pull request and let’s — together — build a powerful, exciting, and enjoyable interactive web and mobile storytelling platform.
More to come. Stay tuned.